Autor Tema: Actualizacion 1.8.0  (Leído 957 veces)

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Actualizacion 1.8.0
« en: Enero 06, 2010, 11:33:10 »
Pues ha llegado la version 1.8 de Vehicle Simulator y trae bastantes novedades:

Descarga: http://www.hangsim.com/vsf/updates.php

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Changes for version 1.8.0

      Vehicle Dynamics:
    * Helicopter effects updated. ( TLE + Ground + Sink Under Power)
    * Multiple engine controls for planes and boats.
    * Right and Left engine axes added to joystick.
    * Right and Left engine controls using [ , ] keys, and Shift + [ , Shift + ].
    * Right and Left parachute brakes added to joystick axes.
    * Twin panel type added for planes with multiple engines.
    * Boat throttle changed for single and multi engine to include reverse in range.
    * Reverse button active for cars only, for boats it is controlled by throttle.

      Vehicle Parts:
    * Canopy and door parts, pickable and movable. (doorl, doorr, pdoorl, pdoorr)
    * Control + D key to open and close doors.
    * Simple damage model for vehicles using "broken.x" file for broken vehicle.
    * Sonic boom improved, sound is not heard ahead of supersonic plane.
    * Engine start and stop sounds added for each type, using "start.wav", "stop.wav".
    * String instrument added and also added to glider panel by default.
    * Vehicle shaders render at night.
    * Rope texture added for cables and moorings, using "rope.dds", "rope.bmp".
    * Effects added for panels and instruments using effects.cfg in panel directory.
    * Maximum number of instruments in panel increased 128.
    * Unlit mesh part for boats and subs using "lights.x" added.

      Scenery Parts:
    * Simple damage model to land objects, using "_b.x" to mark broken part.
      Weapons:
    * Weapons move and shoot independently.
    * Weapon angles and limits added, using "beta_base_min", "beta_base_max",
    * "gama_base_min", "gama_base_max", "beta_base", "gama_base".
    * Current weapon can be aimed without using HUD or Telescope.
    * Limited Ammo mode added to vehicle options dialog.
    * Ammo limits added to weapon.cfg file using "max_rounds" parmeter.
    * Weapons mass and innertia are calculated when loading and firing weapons.
    * Refule & Reload button added to vehicle controls dialog.
    * Ammo counts added to HUD and RADAR weapons screen.

      Generic:
    * Situation dialog shows locations and titles on scenery maps and allows selection.
    * Gallery view for selection of vehicles, press Q to show gallery or menu icon.
    * Flood light added for special lighting, using Shift + L, and menu icon.
    * Flood added instead of spot light, because of shaders used for vehicles and scenery.
    * Free View HUD option added vehicle options to select vehicle angles or camera angles.
    * Splash screen made square to work with Vista and Windows 7 Aero mode.

Se puede destacar la posibilidad de motores multiples para barcos y aviones (para mi era algo imprescindible) y los daños para cuando tengamos un accidente jeje.

A los que se les de mejor VSF y quieran probar estas nuevas actualizaciones que nos cuenten sus experiencias.

Un saludo
Fernando Madrid