Pues ha llegado la version 1.8 de Vehicle Simulator y trae bastantes novedades:
Descarga:
http://www.hangsim.com/vsf/updates.phpChanges for version 1.8.0
Vehicle Dynamics:
* Helicopter effects updated. ( TLE + Ground + Sink Under Power)
* Multiple engine controls for planes and boats.
* Right and Left engine axes added to joystick.
* Right and Left engine controls using [ , ] keys, and Shift + [ , Shift + ].
* Right and Left parachute brakes added to joystick axes.
* Twin panel type added for planes with multiple engines.
* Boat throttle changed for single and multi engine to include reverse in range.
* Reverse button active for cars only, for boats it is controlled by throttle.
Vehicle Parts:
* Canopy and door parts, pickable and movable. (doorl, doorr, pdoorl, pdoorr)
* Control + D key to open and close doors.
* Simple damage model for vehicles using "broken.x" file for broken vehicle.
* Sonic boom improved, sound is not heard ahead of supersonic plane.
* Engine start and stop sounds added for each type, using "start.wav", "stop.wav".
* String instrument added and also added to glider panel by default.
* Vehicle shaders render at night.
* Rope texture added for cables and moorings, using "rope.dds", "rope.bmp".
* Effects added for panels and instruments using effects.cfg in panel directory.
* Maximum number of instruments in panel increased 128.
* Unlit mesh part for boats and subs using "lights.x" added.
Scenery Parts:
* Simple damage model to land objects, using "_b.x" to mark broken part.
Weapons:
* Weapons move and shoot independently.
* Weapon angles and limits added, using "beta_base_min", "beta_base_max",
* "gama_base_min", "gama_base_max", "beta_base", "gama_base".
* Current weapon can be aimed without using HUD or Telescope.
* Limited Ammo mode added to vehicle options dialog.
* Ammo limits added to weapon.cfg file using "max_rounds" parmeter.
* Weapons mass and innertia are calculated when loading and firing weapons.
* Refule & Reload button added to vehicle controls dialog.
* Ammo counts added to HUD and RADAR weapons screen.
Generic:
* Situation dialog shows locations and titles on scenery maps and allows selection.
* Gallery view for selection of vehicles, press Q to show gallery or menu icon.
* Flood light added for special lighting, using Shift + L, and menu icon.
* Flood added instead of spot light, because of shaders used for vehicles and scenery.
* Free View HUD option added vehicle options to select vehicle angles or camera angles.
* Splash screen made square to work with Vista and Windows 7 Aero mode.
Se puede destacar la posibilidad de motores multiples para barcos y aviones (para mi era algo imprescindible) y los daños para cuando tengamos un accidente jeje.
A los que se les de mejor VSF y quieran probar estas nuevas actualizaciones que nos cuenten sus experiencias.
Un saludo